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Care and breeding

Choose the question you need to answer, then open only the relevant reference.

Heart points a day

  • Petting+5
  • Feed+5
  • Daily care+10
  • Neglect-15

Animal Festival score

15 + Tier × 5 + (Hearts − 1) × 5

At ten hearts the ordinary drop stops and only the golden version appears. That is fewer items but more gold, and it is the biggest single jump in value an animal ever makes.

How this works

Hearts, and what ten hearts really does

Every animal is scored once overnight. Petting it is worth 5, and feeding it is worth 5 plus a bonus based on the food. An ordinary day of care is therefore +10. Missing care lowers the score. An animal that was not petted, not fed and left outside loses 15 in one night, so a missed day costs more than a good day gains.

Better food raises hearts faster, though the gain has a ceiling. A one-star cooked dish hand-fed to an animal is worth 10 heart points, the same as ultimate feed. Each additional star adds one point, making a five-star dish worth 14. Plain hay or seed is worth 5, so the dish gives nearly three times as much. Compared with ultimate feed, the difference is only 1.4×. Save expensive dishes for the last heart or two.

At ten hearts, the ordinary product stops completely and the animal produces only the golden version. You collect fewer items, but their daily value rises. A ten-heart hen is worth 66g a day, compared with 46g at nine hearts. This is the largest increase in value the animal makes. The table above shows the exact figures for every species.

Breeding, coats and the festival

There are 123 coats across the eight species, graded tier 1 to 6. The tier sets both the price and the festival score. Only tier-1 coats are in stock; higher tiers come from breeding. Put a male and a female of the same species in one building, raise both to at least two hearts, feed each the correct Heart Shaped treat and leave one stall free. Chickens and ducks also need a free incubator.

Offspring tier comes from the parents. Two parents of the same tier produce tier + 1, raising the offspring one tier per generation. The four seasonal coats can only be conceived during their own season, so check the calendar before breeding.

The Animal Festival on Winter 10 scores one animal as 15 + tier × 5 + (hearts − 1) × 5. Tier and hearts carry equal weight. A well-loved common animal can beat a neglected rare one, while a high-tier animal at ten hearts wins outright.