The most profitable crops in every season
Which seeds pay, season by season — the fast earners, the regrowers that compound, and the ones that only look profitable.
The short answer
Turnips, cucumbers and beets are the fast cash crops of their seasons; strawberries, cranberries and snow peas are the best regrowers; and the four-season greenhouse turns any single-season crop into a year-round earner. Profit per day favours fast crops, while total profit per field favours slow ones like cabbage.
How to compare crops
Two numbers matter: profit per harvest (bin price minus seed cost) and days to that profit. A four-day turnip that nets 15g is not obviously better than a nine-day cabbage that nets 110g — it depends on how many times you replant. The crops page computes both, including the regrow pattern, so you can compare any pair exactly.
Three rules cover most decisions:
- A crop that regrows never needs a new seed after the first, so its profit per tile keeps climbing with every harvest.
- A fast crop is safer: it can be planted later in the season and still finish.
- The planting day does not count as a growing day — a four-day turnip planted on the 1st is ready on the 5th, not the 4th. Late-season plantings have to respect that or they get wiped at the season change (farming rules).
Spring
| Crop | Seed | Grows | Regrows | Bin | Profit per seed |
|---|---|---|---|---|---|
| Turnip Seed | 25g | 4d | — | 40g | 15g |
| Chickpea Seed | 20g | 5d | 3d | 30g | 10g, then more |
| Carrot Seed | 40g | 6d | — | 80g | 40g |
| Potato Seed | 40g | 6d | — | 75g | 35g |
| Strawberry Seed | 300g | 5d | 3d | 125g | —, then compounds |
| Pea Seed | 300g | 5d | 3d | 135g | —, then compounds |
Turnip Seed is the workhorse: cheap, fast, and safe to replant two or even three times in spring. Strawberry Seed is the season’s real earner — the 300g seed looks steep, but every three-day regrow after the first harvest is pure 125g, and a field of them out-earns turnips by the middle of the season.
Pea Seed is the trap of the season: it costs the same as strawberry, regrows slower, and bins for barely more. It is a fine filler but a poor headline crop.
Summer
| Crop | Seed | Grows | Regrows | Bin | Notes |
|---|---|---|---|---|---|
| Cucumber Seed | 25g | 4d | — | 40g | fast, cheap, replantable |
| Sugar Cane Seed | 40g | 6d | — | 80g | best single harvest |
| Chili Pepper Seed | 40g | 6d | — | 75g | same shape as sugar cane |
| Tomato Seed | 300g | 5d | 3d | 125g | the regrower to plant |
| Corn Seed | 300g | 5d | 3d | 125g | same numbers as tomato |
| Watermelon Seed | 70g | 9d | — | 180g | slow, high per-tile total |
Summer’s best value is Cucumber Seed — 25g a seed, four days, 40g out. Tomato Seed is the strawberry of summer: expensive seed, strong regrow, dominates from the second harvest on. Watermelon Seed only pays if planted early; from day 20 on it cannot finish (season rules), so treat it as an early-season-only crop.
Fall
| Crop | Seed | Grows | Regrows | Bin | Notes |
|---|---|---|---|---|---|
| Sweet Potato Seed | 25g | 4d | — | 40g | turnip of fall |
| Broccoli Seed | 40g | 6d | — | 75g | solid single harvest |
| Onion Seed | 300g | 5d | 3d | 135g | best regrower |
| Cranberry Seed | 300g | 5d | 3d | 125g | close second |
| Pumpkin Seed | 70g | 9d | — | 180g | slow, big total |
| Rice Seed | 300g | 9d | 3d | 175g | high total, slow start |
| Wheat Seed | 300g | 9d | 3d | 150g | same shape as rice |
Sweet Potato Seed is the fast money, Onion Seed the compounding earner. Rice Seed and Wheat Seed are the slowest starters in fall but pay the highest per-tile totals of the season — they just take nine days to start, so they want a planting before day 20.
Winter
| Crop | Seed | Grows | Regrows | Bin | Notes |
|---|---|---|---|---|---|
| Beet Seed | 25g | 4d | — | 40g | fast, cheap |
| Frost Lily Seed | 15g | 4d | — | 25g | fastest, smallest |
| Cauliflower Seed | 40g | 6d | — | 75g | best single harvest |
| Snow Peas Seed | 300g | 5d | 3d | 125g | the regrower |
| Daikon Radish Seed | 70g | 9d | — | 180g | slow, big total |
Winter follows the same shape as the other seasons: Beet Seed for fast money, Cauliflower Seed for the big single harvest, Snow Peas Seed as the compounding regrower. One winter twist: snow waters your crops for free on the 4–6 inclement days, so those mornings are free energy for other work. The season page shows the daily forecast shape.
The greenhouse changes everything
The small and large greenhouses grow any crop in any season, and they are the only place an out-of-season crop survives the rollover (farming rules). Two uses dominate:
- Regrowers year-round. A greenhouse full of strawberries, tomatoes or onions never stops producing — the same field earns every season without replanting.
- Late-season rescues. If the season is almost over, a greenhouse lets you plant anything without the countdown.
Greenhouse placement and sprinkler layouts are covered in the greenhouse guide. The greenhouse is a building from the carpenter; its blueprint requirements are listed on the farm page.
What not to plant
A few crops exist mainly for recipes, requests or museum sets, and selling them is usually a loss:
- Flowers like Daffodil Seed, Tulip Seed and Lilac Seed pay poorly per tile but are needed for requests and gifts — grow a few, ship none.
- Catmint Seed and other herb-style crops are worth more as cooking ingredients than in the bin; run them through the kitchen first (cooking).
- The single-season crops with a 9-day grow (cabbage, watermelon, pumpkin, daikon) are only profitable if planted in the first ten days. After that, the fast crops win per day, and the season change deletes anything unfinished.