Fields of Mistria Wiki

Gifting, hearts, and what every villager loves

How the gift reaction ladder works, how many points each tier gives, and the habits that raise friendship fastest.

The short answer

A gift gets one of five reactions — loved, liked, neutral, disliked or hated — worth 20, 10, 3, 0 and 0 heart points. Birthdays add +20 on top, and the two cooking perks multiply liked and loved reactions. Talking to a villager also gives 7 points a day, so gifts plus conversation is the fastest route.

The reaction ladder

Every villager reacts to a gift in one of five ways, checked in this order:

  1. Loved — in their loved list (or an item with the Loveable infusion) → 20 points
  2. Liked — in their liked list (or Likeable infusion) → 10 points
  3. Hated — their single hated item → 0 points
  4. Disliked — carries a tag they dislike → 0 points
  5. Neutral — everything else → 3 points

The two hardcoded specials break the ladder: Void Newt is loved by Juniper and Void Cake by Eiland, and each counts as a birthday gift and doubles, making them worth 80 points each — the largest single-gift total in the game. Everyone else dislikes both.

The full per-villager lists are on the gift finder — it answers both directions, “what does X love?” and “who wants this item?”

How hearts add up

Heart levels are cumulative point thresholds, not per-level resets:

Level12345678910
Points needed80180280390530705900112514501850

One loved gift (20 points) plus a daily conversation (7 points) takes a villager from zero to heart 1 in about three days. From there, the higher levels need a mix of gifts, birthdays and dates — dates alone are worth 60 points (romance guide).

The birthday bonus

Gifting on a villager’s birthday adds +20 points to whatever the gift would otherwise give. A loved gift on a birthday is 40 points — double a normal loved gift, and nearly half of heart 1’s requirement. Birthdays are worth planning around: the calendar page lists every villager’s birthday, and a stack of their loved gifts ready before the day is the cheapest heart-jump in the game.

The one rule to remember: the birthday bonus applies on the birthday, whatever you give — but a disliked or hated item on a birthday is still zero, so the bonus only helps with gifts they actually like.

The cooking perks

Two perks in the cooking tree change the math:

  • Award Winning — multiplies liked reactions.
  • A Way to the Heart — multiplies loved reactions.

Both apply to cooked food gifts, which is why high-star dishes are the most efficient gifts in the game once these perks are active. A five-star loved dish can be worth several times the ordinary 20 points.

Practical gifting habits

  1. Talk to everyone daily. 7 points a day is free friendship — the largest reliable source over a season.
  2. Target the loved list. The gift finder shows each villager’s loved items; most are cheap forageables or easy dishes.
  3. Save birthday gifts. One loved item per villager per birthday is the single best point-per-item ratio.
  4. Use the void specials. A void newt or void cake handed to the right villager is worth four ordinary loved gifts (void guide).
  5. Cook for the perks. Once A Way to the Heart is active, cooked loved dishes outpace raw ones by a wide margin.

Where friendship leads

Ten hearts with a dateable villager opens the proposal, and the whole romance arc — dates, the engagement ring, the wedding — builds on the same heart points. The romance guide covers the date system and the unlock items, and the villagers page lists everyone with their job, birthday and likes.

More guides